The Problem:
Live audio technology manufacturers have struggled to keep up with recent technological advances, being heavily restricted by their under-powered and expensive hardware foundations. Engineers currently have no choice but to use these under-powered tools that lack the creativity of their studio-grade counterparts. With the rapid trend towards hybrid events (involving productions with both live and remote components), there is still no elegant solution to process engaging and immersive audio for such events.
The Solution:
By taking a software-first approach to live sound processing and combining this technology with a ruggedised commercial-off-the-shelf platform, Fourier Audio are creating the next generation of audio tools for engineers working in live environments. Not only will the platform enable engineers to reliably use studio-grade tools, live, but it will also pave the way for the creation of a new breed of hybrid immersive live sound.
In the next 12–18 months, we plan to have our first hardware product processing audio on some of the largest productions and broadcasts in the world. With the global sound reinforcement market set to be worth £6.4 billion annually by 2024, including £750 million spent on audio mixing and processing consoles, the market is ready for Fourier Audio.
Traction:
- 2021: Supported by the University of Southampton’s Future Worlds Founders Cohort accelerator.